Quality of life wins for a compiled game.
2024-11-15
Quality of life wins for a compiled game.
2024-11-15
Lessons learned and surprises.
2024-09-12
Approximating indirect shadows by summing intersections.
2023-12-31
Approximating indirect shadows for integrated graphics cards.
2023-02-28
The systems and concepts used to build a retro first person shooter.
2023-01-12
Thoughts on building Impaler without a game engine.
2022-12-6